How to make a "changelevel" thing??

How to make a "changelevel" thing??

Re: How to make a "changelevel" thing?? Posted by Dark|Killer on Tue Dec 28th 2004 at 2:34pm
Dark|Killer
758 posts
Posted 2004-12-28 2:34pm
758 posts 225 snarkmarks Registered: Dec 22nd 2004 Occupation: Student Location: Dubai (Middle East)
Hi guyz,

i was wondering how can u insert something invisible for players to see...and when u pass it or use it or touch it...it will change ur map to another one...as in single player, there is d1_canal_01 and d1_canal_02 like these stuff...in other ways...the "Loading" sign in singleplayer...im talking about this stuff for a single player map not DM....any 1 have any ideas??

--DarkKiller--
Re: How to make a "changelevel" thing?? Posted by Dark|Killer on Tue Dec 28th 2004 at 3:08pm
Dark|Killer
758 posts
Posted 2004-12-28 3:08pm
758 posts 225 snarkmarks Registered: Dec 22nd 2004 Occupation: Student Location: Dubai (Middle East)
ANY 1 there to reply??!?? :skull:
Re: How to make a "changelevel" thing?? Posted by omnix32 on Wed Dec 29th 2004 at 7:42am
omnix32
14 posts
Posted 2004-12-29 7:42am
omnix32
member
14 posts 1 snarkmarks Registered: Dec 12th 2004
you need an info_landmark and a trigger_changelevel

http://www.halflife2.net/forums/showthread.php?t=64669

I don't feel like typing it in again.

fun mapping.
Re: How to make a "changelevel" thing?? Posted by fraggard on Wed Dec 29th 2004 at 8:08am
fraggard
1110 posts
Posted 2004-12-29 8:08am
fraggard
member
1110 posts 220 snarkmarks Registered: Jul 8th 2002 Occupation: Student Location: Bangalore, India
Hi guyz,

i was wondering how can u insert something invisible for players to see...and
when u pass it or use it or touch it...it will change ur map to another
one...as in single player, there is d1_canal_01 and d1_canal_02 like
these stuff...in other ways...the "Loading" sign in singleplayer...im
talking about this stuff for a single player map not DM....any 1 have
any ideas??


--DarkKiller--
I'm guessing that's not very easy to do... :heee:
Re: How to make a "changelevel" thing?? Posted by omnix32 on Wed Dec 29th 2004 at 11:03pm
omnix32
14 posts
Posted 2004-12-29 11:03pm
omnix32
member
14 posts 1 snarkmarks Registered: Dec 12th 2004
you can trigger the changelevel different ways besides walking into the trigger_changelevel brush.