ending level

ending level

Re: ending level Posted by Kinnakor on Sun Jan 9th 2005 at 3:30pm
Kinnakor
23 posts
Posted 2005-01-09 3:30pm
Kinnakor
member
23 posts 2 snarkmarks Registered: Dec 7th 2004 Location: usa
I am trying to make it so when all the enemy npcs are dead the level ends, anyone know how i could do this, this is sp map.
Re: ending level Posted by SirJim on Sun Jan 9th 2005 at 3:45pm
SirJim
18 posts
Posted 2005-01-09 3:45pm
SirJim
member
18 posts 22 snarkmarks Registered: Jan 7th 2005 Occupation: Student Location: UK
Ok, first of all find your npc_maker. Create a game_end entity and name
it gameover, or whatever. Go into the 'outputs' tab, and click on
'add'. In the box 'My Output Named' scroll down and find
'OnAllSpawnedDead'. In the box 'Taget Entities Named' type the name of
your game_end entity, in this case, gameover. In the box 'Via This
Input' scroll down and find EndGame (make sure the game_end entity
exists and is linked to in the 'Target Entities Named' box, otherwise
the option, EndGame wont appear). Now when all Npc's have been spawned
and have died, the npc_maker should trigger the game_end entity. Hope
this helped :smile:
Re: ending level Posted by Kinnakor on Sun Jan 9th 2005 at 3:50pm
Kinnakor
23 posts
Posted 2005-01-09 3:50pm
Kinnakor
member
23 posts 2 snarkmarks Registered: Dec 7th 2004 Location: usa
thanks !
Re: ending level Posted by SirJim on Sun Jan 9th 2005 at 4:05pm
SirJim
18 posts
Posted 2005-01-09 4:05pm
SirJim
member
18 posts 22 snarkmarks Registered: Jan 7th 2005 Occupation: Student Location: UK
No prob man