Spawining In The Dark

Spawining In The Dark

Re: Spawining In The Dark Posted by Liberal.Nyulism on Tue Jan 18th 2005 at 1:31am
Liberal.Nyulism
67 posts
Posted 2005-01-18 1:31am
67 posts 227 snarkmarks Registered: Jan 7th 2005 Occupation: exec Location: USA
My origin point happens, quite by accident, to have ended up either inside a brush, or just below it, in total darkness. This makes the player choose CT/T sides while looking at darkness, instead of while looking at sceneray. A couple of questions due to this:

1) Can I move the entire map "down" the z axis somehow (I can't figure out how to do that)

OR

2) are there some kind of spawn cameras, or some such thing that make the user see from a particular point during game initiation?

I feel like I should know the answer....

Thanks in advance
Re: Spawining In The Dark Posted by rs6 on Tue Jan 18th 2005 at 1:34am
rs6
640 posts
Posted 2005-01-18 1:34am
rs6
member
640 posts 94 snarkmarks Registered: Dec 31st 2004 Occupation: koledge Location: New Jersey, USA
there is an entity, and it just skipped my mind, but it is a camera that is what show when a player joins the server. Ill get back to you.

EDIT: point_viewcontrol

Its a point entity use for camera locations when players join the game. Make it target an info_target.