Vehicle Scripts

Vehicle Scripts

Re: Vehicle Scripts Posted by JWNET on Sat Jan 29th 2005 at 5:13pm
JWNET
7 posts
Posted 2005-01-29 5:13pm
JWNET
member
7 posts 11 snarkmarks Registered: Jan 13th 2005 Location: United States
I'm making a map with vehicle in it and I would like it 2 be an airboat.
The problem is that the vehicle script is still set to jeep_test.txt so
it sounds like a jeep. Hammer doesnt have a listing of scripts or if it does I
haven't found it yet. If anyone has a list of vehicle scripts or
information concerning this topic please reply. Thanks in advance!
Re: Vehicle Scripts Posted by Orkin on Sat Jan 29th 2005 at 9:25pm
Orkin
13 posts
Posted 2005-01-29 9:25pm
Orkin
member
13 posts 1 snarkmarks Registered: Jan 7th 2005 Occupation: Network Administrator Location: USA
Here are the vehicle scripts that come pre-made:
  • airboat.txt
  • apc.txt
  • apc_npc.txt
  • crane.txt
  • digger.txt
  • driveway.txt
  • fastdigger.txt
  • jeep_test.txt
  • jetski.txt
  • prisoner_pod.txt
  • reference_vehicle.txt
I believe the script you're looking for is airboat.txt
Re: Vehicle Scripts Posted by JWNET on Sat Jan 29th 2005 at 10:06pm
JWNET
7 posts
Posted 2005-01-29 10:06pm
JWNET
member
7 posts 11 snarkmarks Registered: Jan 13th 2005 Location: United States
Wow! That was quick. Thanks. :smile: Are airboat and jeep the only driveable ones?
Re: Vehicle Scripts Posted by sXenoG on Sun Jan 30th 2005 at 5:23am
sXenoG
49 posts
Posted 2005-01-30 5:23am
sXenoG
member
49 posts 5 snarkmarks Registered: Dec 24th 2004
Where can u edit these scripts? cuz ive looked thru gcf's anf everything ne idea where where theyre at..