Forrest + folliage

Forrest + folliage

Re: Forrest + folliage Posted by sXenoG on Fri Feb 18th 2005 at 4:08am
sXenoG
49 posts
Posted 2005-02-18 4:08am
sXenoG
member
49 posts 5 snarkmarks Registered: Dec 24th 2004
I wanted to know your thoughts on how you might make realistic looking
forrest folliage. Polly count is not an issue as its for a school
project and only need screenshots. any ideas would be welcomed :smile:
Re: Forrest + folliage Posted by rs6 on Fri Feb 18th 2005 at 4:30am
rs6
640 posts
Posted 2005-02-18 4:30am
rs6
member
640 posts 94 snarkmarks Registered: Dec 31st 2004 Occupation: koledge Location: New Jersey, USA
Use the models in the foliage folder, use diplacements with blend textures, and the automatic detail prop insersation thing( all the grass on the ground)....um... maybe add some water with plants coming out. Sound if you need it too.

All that placed right coul dmake a pretty good looking forest.
Re: Forrest + folliage Posted by sXenoG on Fri Feb 18th 2005 at 7:08am
sXenoG
49 posts
Posted 2005-02-18 7:08am
sXenoG
member
49 posts 5 snarkmarks Registered: Dec 24th 2004
ill give that a try tomorrow thanks for the advice, all ideas are welcomed :biggrin:
Re: Forrest + folliage Posted by $loth on Fri Feb 18th 2005 at 10:01am
$loth
2256 posts
Posted 2005-02-18 10:01am
$loth
member
2256 posts 292 snarkmarks Registered: Feb 27th 2004 Occupation: Student Location: South England
If you are needing some tree's in the distance there is a model in the
prop_foliage folder which has lots of trees for that circumstance.