"Sampling walking.."

"Sampling walking.."

Re: "Sampling walking.." Posted by Ragnarocker on Sat Jun 4th 2005 at 12:42am
Ragnarocker
42 posts
Posted 2005-06-04 12:42am
42 posts 4 snarkmarks Registered: Jan 24th 2005 Occupation: student Location: USA
Hey guys been a while again. Finally got back to working on my
map and it's coming well. I started to use some displacements on
the ground to make it a bit more real and less flat. After a
while I wanted to see how that and some other things were looking so I
compiled and ran the map. If I try to join a team I got a message
saying "Sampling walking" and it had a status bar that would fill up,
once it filled up it would start over, after a few cycles I redid the
server and it happened still. Anybody ever see this before?
Re: "Sampling walking.." Posted by Captain[T]rippy on Sat Jun 4th 2005 at 12:52am
Captain[T]rippy
7 posts
Posted 2005-06-04 12:52am
7 posts 21 snarkmarks Registered: Feb 22nd 2005
yah, it will fill up, and than other processing will occur, its so a
nav file can be formed for bots, don't worry about the multiple cycles
of 1 process it does, that's just part of making maps I guess. Just let
if go and it ends when it ends (time depends on how big the map is)
Re: "Sampling walking.." Posted by rs6 on Sat Jun 4th 2005 at 1:25am
rs6
640 posts
Posted 2005-06-04 1:25am
rs6
member
640 posts 94 snarkmarks Registered: Dec 31st 2004 Occupation: koledge Location: New Jersey, USA
It shouldn;t do it unless you create a game with bots, or add bots through the console.
Re: "Sampling walking.." Posted by French Toast on Sat Jun 4th 2005 at 2:21am
French Toast
3043 posts
Posted 2005-06-04 2:21am
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
As rs6 said, it should only go through the process of a *.nav creation
if bots have been added. If you haven't added bots, then
something else is awry. Just let it run, and if it completes with
no adverse affects on the map, you may just have to live with it.