let my player drown

let my player drown

Re: let my player drown Posted by bluppfisk on Sun Jun 12th 2005 at 3:42am
bluppfisk
22 posts
Posted 2005-06-12 3:42am
22 posts 2 snarkmarks Registered: Jun 11th 2005 Occupation: student Location: Belgium
Right. When my player goes over the edge, he has to drown. Oh and I
want him to lose all his health at once, but he shouldn't be smacked
around like when you just assign trigger_hurt to your water.
Re: let my player drown Posted by Natus on Sun Jun 12th 2005 at 10:23am
Natus
570 posts
Posted 2005-06-12 10:23am
Natus
member
570 posts 76 snarkmarks Registered: Jan 28th 2005 Location: Denmark
you could use trigger_waterydeath.

if the player falls in to the water and hits the trigger, there will be leeches swimming around and killing him...fast.
Boo f**king Hoo
Re: let my player drown Posted by parakeet on Wed Jun 22nd 2005 at 1:50pm
parakeet
544 posts
Posted 2005-06-22 1:50pm
parakeet
member
544 posts 81 snarkmarks Registered: Apr 30th 2004 Occupation: n/a Location: Eastern US
dont forget though , if this isnt singleplayer and the guy respawns
after a watery death there is a bug so that it makes the sounds as if
he was underwater when he respawns. just a gentle warning
.else /me ~kill you
www.arclan.net
Re: let my player drown Posted by Quaver on Wed Jun 22nd 2005 at 2:27pm
Quaver
144 posts
Posted 2005-06-22 2:27pm
Quaver
member
144 posts 104 snarkmarks Registered: Oct 28th 2003 Occupation: Student Location: London
I think they have fixed the water death bug, i could be wrong though.