Re: Freezing players after a certain amount of time
Posted by bobdole90 on
Sun Jun 12th 2005 at 11:43pm
Posted
2005-06-12 11:43pm
3 posts
0 snarkmarks
Registered:
Jan 9th 2005
Hi, I was wondering if there was any way for players to be frozen after
a specific period of time (perhaps via a logic_timer entity). If this
is possible, could I specify it so that all of the CT's or T's get
frozen? Thanks in advance.
Re: Freezing players after a certain amount of time
Posted by Cyax on
Mon Aug 1st 2005 at 4:34am
Cyax
member
82 posts
347 snarkmarks
Registered:
Dec 2nd 2003
Location: New York
Well yes, I have a ghetto method.
Say the player spawns in a Trigger_Once entity. That triggers a logic_timer for say, 5 seconds. After 5 seconds have a stip of func_wall_toggle appear on the floor, the players feet will be stuck in it rendering them unable to move.
Theres more complex ways but that is fairly simple.
Re: Freezing players after a certain amount of time
Posted by Pureferret on
Wed Aug 3rd 2005 at 8:07pm
27 posts
13 snarkmarks
Registered:
May 3rd 2005
Do you mean after they have spawned and are running around?