rollercoaster

rollercoaster

Re: rollercoaster Posted by David from IKG on Sat Jul 23rd 2005 at 12:21am
David from IKG
60 posts
Posted 2005-07-23 12:21am
60 posts 6 snarkmarks Registered: Jan 16th 2005
Can someone please give me a tutorial which will help me make a rollercoaster? Thanks :smile:
Re: rollercoaster Posted by French Toast on Sat Jul 23rd 2005 at 12:39am
French Toast
3043 posts
Posted 2005-07-23 12:39am
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
Yeah, there are a lot of those out there.

I'd try dicking around with a custom vehicle that the player is in
attatched to a func_train or whatever and stuff and so on and so forth
and the like of which.
Re: rollercoaster Posted by Dark_Kilauea on Sat Jul 23rd 2005 at 3:35am
Dark_Kilauea
629 posts
Posted 2005-07-23 3:35am
629 posts 123 snarkmarks Registered: Apr 15th 2005 Occupation: Fast Food Location: USA
Re: rollercoaster Posted by wizard james on Sat Jul 23rd 2005 at 10:53am
wizard james
10 posts
Posted 2005-07-23 10:53am
10 posts 1 snarkmarks Registered: Feb 16th 2005 Location: canada, alberta
i guess if u really wanted... haha i know this is boarding all the logic rules out there..

but make a roller coster, with a coster on it.. then have it some
way ..it cant fall off the track... (like.. u
know how they make it..)

and then have a thuster on the back in (or 2 ..hehe) so when u
shoot ..or press a key.. YOUR OFFFF.. ahha.
makes me wana try this..

kinda like the rocket propeleted bottle i made (but it went tho a few things..on a train , with out the train.. ) ...haha.

then maybe u could have a little part in the map (a lever..).. so
that part of the track gets blowen up.. haha.. and the coster
goes a flying.. haha..that would be great.. (casue if its
not on a train ..then it can be free to move ..but u would need some
type of brush so that it stoped moving ... after it flew off the
track...haha.. makes me wana make it now..

2bad getting keys banned make hl2 no fun anymore.. o well.. till next paycheck (i hate friends sometimes)
Re: rollercoaster Posted by SaintGreg on Wed Jul 27th 2005 at 4:22am
SaintGreg
212 posts
Posted 2005-07-27 4:22am
212 posts 51 snarkmarks Registered: Dec 3rd 2004
That'd be a pretty fun project to make a rollercoaster in HL2.
The sheer volume of path_tracks you'd need to fiddle with is disgusting
though.
To get something to work, sometimes you just have to beat your head against the wall longer; the skin grows back, but the brick doesn't.

Source hates soup!