Re: rollercoaster
Posted by David from IKG on
Sat Jul 23rd 2005 at 12:21am
Posted
2005-07-23 12:21am
60 posts
6 snarkmarks
Registered:
Jan 16th 2005
Can someone please give me a tutorial which will help me make a rollercoaster? Thanks :smile:
Re: rollercoaster
Posted by French Toast on
Sat Jul 23rd 2005 at 12:39am
Posted
2005-07-23 12:39am
3043 posts
304 snarkmarks
Registered:
Jan 16th 2005
Occupation: Kicking Ass
Location: Canada
Yeah, there are a lot of those out there.
I'd try dicking around with a custom vehicle that the player is in
attatched to a func_train or whatever and stuff and so on and so forth
and the like of which.
Re: rollercoaster
Posted by wizard james on
Sat Jul 23rd 2005 at 10:53am
Posted
2005-07-23 10:53am
10 posts
1 snarkmarks
Registered:
Feb 16th 2005
Location: canada, alberta
i guess if u really wanted... haha i know this is boarding all the logic rules out there..
but make a roller coster, with a coster on it.. then have it some
way ..it cant fall off the track... (like.. u
know how they make it..)
and then have a thuster on the back in (or 2 ..hehe) so when u
shoot ..or press a key.. YOUR OFFFF.. ahha.
makes me wana try this..
kinda like the rocket propeleted bottle i made (but it went tho a few things..on a train , with out the train.. ) ...haha.
then maybe u could have a little part in the map (a lever..).. so
that part of the track gets blowen up.. haha.. and the coster
goes a flying.. haha..that would be great.. (casue if its
not on a train ..then it can be free to move ..but u would need some
type of brush so that it stoped moving ... after it flew off the
track...haha.. makes me wana make it now..
2bad getting keys banned make hl2 no fun anymore.. o well.. till next paycheck (i hate friends sometimes)
Re: rollercoaster
Posted by SaintGreg on
Wed Jul 27th 2005 at 4:22am
212 posts
51 snarkmarks
Registered:
Dec 3rd 2004
That'd be a pretty fun project to make a rollercoaster in HL2.
The sheer volume of path_tracks you'd need to fiddle with is disgusting
though.
To get something to work, sometimes you just have to beat your head against the wall longer; the skin grows back, but the brick doesn't.
Source hates soup!