model request

model request

Re: model request Posted by warlord on Tue Jul 26th 2005 at 5:28pm
warlord
166 posts
Posted 2005-07-26 5:28pm
warlord
member
166 posts 247 snarkmarks Registered: Sep 11th 2003 Occupation: ill show ye Location: americas
im looking to get a shopping cart so i can put it in an alley

i can probably get the model of the cart done myself but i wouldnt be able to make a texture for it cause i dont have photoshop cs all i have is 7 and it for some reason doesent make alpha masks correctly i cannot make the basket part

so if anyone was able to get me a material that i could use id be most greatful.
the only problem with steam updating things every week is it doesent give the developers an incentive to playtest thier work, so we do it for them
Re: model request Posted by Dark_Kilauea on Tue Jul 26th 2005 at 7:08pm
Dark_Kilauea
629 posts
Posted 2005-07-26 7:08pm
629 posts 123 snarkmarks Registered: Apr 15th 2005 Occupation: Fast Food Location: USA
Just grab The Gimp. It's free and powerful enough to do most thing you could want to do.

http://gimp-win.sourceforge.net/stable.html

Until Later...
Dark_Kilauea
DVS Administration
http://www.dvstudio-production.com/
Re: model request Posted by fishy on Tue Jul 26th 2005 at 9:18pm
fishy
2623 posts
Posted 2005-07-26 9:18pm
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
look through the model textures that came with hl2 and you might find a decent enough wire grill.
i eat paint
Re: model request Posted by im.thatoneguy on Wed Jul 27th 2005 at 4:47am
im.thatoneguy
84 posts
Posted 2005-07-27 4:47am
84 posts 18 snarkmarks Registered: Jul 15th 2005 Occupation: Student Location: USA
The correct answer was: Learn to use Photoshop 7. Dear lord people, you don't need the LATEST version of every piece of software to make quality art. I could almost guarantee you, Valve didn't HAVE Photoshop CS when they made the official art. Don't blaim the tool.

And by the way... Photoshop 5 is more powerful than the latest version of Gimp.
Re: model request Posted by warlord on Wed Jul 27th 2005 at 1:16pm
warlord
166 posts
Posted 2005-07-27 1:16pm
warlord
member
166 posts 247 snarkmarks Registered: Sep 11th 2003 Occupation: ill show ye Location: americas
well i read somewhere that photoshop 7 doesent make alpha masks correctly
fishy said:
look through the model textures that came with hl2 and you might find a decent enough wire grill.
is there a way to use a material in milkshape that is still in a GCF file withou having to extract it?
the only problem with steam updating things every week is it doesent give the developers an incentive to playtest thier work, so we do it for them
Re: model request Posted by Dark_Kilauea on Thu Jul 28th 2005 at 5:41pm
Dark_Kilauea
629 posts
Posted 2005-07-28 5:41pm
629 posts 123 snarkmarks Registered: Apr 15th 2005 Occupation: Fast Food Location: USA
And by the way... Photoshop 5 is more powerful than the latest version of Gimp.
I'm absolutly sure your wrong about that. I have both Photoshop 5
and the latest Gimp, and The Gimp blows photoshop away. If you
were talking about Photoshop CS, I'd give that one to you...

Go download the gimp and try it for a week. Once you get used to it, I think you're agree with me.

Until Later...
Dark_Kilauea
DVS Administration
http://www.dvstudio-production.com/
Re: model request Posted by French Toast on Thu Jul 28th 2005 at 5:45pm
French Toast
3043 posts
Posted 2005-07-28 5:45pm
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
Oh well, I have PS 7, and I trust it more. Plus I got it for free.
Re: model request Posted by French Toast on Sun Jul 31st 2005 at 6:49am
French Toast
3043 posts
Posted 2005-07-31 6:49am
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
This
may be what you're looking for. You'll probably have to do a lot
of things like change the file... i don't know what I'm talking
about. Hope this can help.
Re: model request Posted by im.thatoneguy on Sun Jul 31st 2005 at 6:57am
im.thatoneguy
84 posts
Posted 2005-07-31 6:57am
84 posts 18 snarkmarks Registered: Jul 15th 2005 Occupation: Student Location: USA
That's probably going to be too high poly for an ingame model. Although you could do some renders with it and produce a custom texture (Sorry if that's what you meant french toast).
Re: model request Posted by French Toast on Sun Jul 31st 2005 at 7:05am
French Toast
3043 posts
Posted 2005-07-31 7:05am
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
I don't know what I meant :smile: I'm new to this whole modeling
thing, I saw a model of a cart and this thread popped into mind.
If it can be used, that's great, if it can't, oh well, it's reference.
Re: model request Posted by Mephs on Sun Jul 31st 2005 at 3:34pm
Mephs
381 posts
Posted 2005-07-31 3:34pm
Mephs
member
381 posts 38 snarkmarks Registered: Sep 18th 2004 Occupation: Office Monkey Location: Northern Ireland
Dear lord people, you don't need the LATEST version of every piece of software to make quality art.
I use Ulead Morph Editors image editor. v2, (c) 1992-1994 Ulead Systems
Inc. I reckon that software might be older than some of the members on
Snarkpit! But I love it.