A good game recording program other then Fraps

A good game recording program other then Fraps

Re: A good game recording program other then Fraps Posted by half-dude on Fri Dec 16th 2005 at 9:20pm
half-dude
580 posts
Posted 2005-12-16 9:20pm
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
As you may know I recently made a topic about a problem I was having with getting fraps to work with doom3. I mailed the Fraps people multiple times and their tech support sucks ass. They sent me the same reply twice almost like its the only message they send!

Anyway I was wondering if you guys knew any other programs that record in-game play in WMP format that is easy to use.

I will put you in the credits :biggrin: Please help?
Yes I spell bad, but remimber Mighty are the stupid.

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Re: A good game recording program other then Fraps Posted by half-dude on Sat Dec 17th 2005 at 3:25am
half-dude
580 posts
Posted 2005-12-17 3:25am
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
Please I'll do anything!
Yes I spell bad, but remimber Mighty are the stupid.

Check out my drawings at http://half-dude.deviantart.com/
Re: A good game recording program other then Fraps Posted by Addicted to Morphine on Sat Dec 17th 2005 at 3:35am
Posted 2005-12-17 3:35am
3012 posts 529 snarkmarks Registered: Feb 15th 2005
I did some Googling to see if I could help you out, and all I really
found was that not many people were having problems using Fraps to
record .avi movies.

If no one else has any suggestions, maybe we can try to get fraps working for you?

What exactly was the problem with running fraps?
Re: A good game recording program other then Fraps Posted by wil5on on Sat Dec 17th 2005 at 3:36am
wil5on
1733 posts
Posted 2005-12-17 3:36am
wil5on
member
1733 posts 570 snarkmarks Registered: Dec 12th 2003 Occupation: Mapper Location: Adelaide
Will you wait more than 6 hours for a response?

I dont know much about these programs. Perhaps you should check if doom 3 has a feature to record demos and save frame-by-frame screenshots which can be converted into a video, as can be done in HL2.
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Re: A good game recording program other then Fraps Posted by Addicted to Morphine on Sat Dec 17th 2005 at 3:44am
Posted 2005-12-17 3:44am
3012 posts 529 snarkmarks Registered: Feb 15th 2005
Here's some research on that wil5on, don't know if it helps:

Whats wrong with the demos?

Now if you take a look in the <b style="color: black; background-color: rgb(160, 255, 255);">Doom</b> <b style="color: black; background-color: rgb(153, 255, 153);">3</b> instalation dorectory in \base\demos
you'll notice that evry minute of the demos you've recorded takes
around 100MB space on your HDD... Ok so the demo files are a bit big,
but they must be recording very accurate your actions for better
replaying of the demo. But when we run the first demo we've recordered
we notice that the screens of all "displays" in the game enviroment are
blank, and if you've played the game for a while you must know that
there are a lot of interactive devices that you use trough their
displays.




It wouldn't be a big problem if these
displays were just a few and were represented by plain textures, but it
is not like that. There are devices that you must use to enter some
sort of password and this action may take you lets say 10 seconds and
if you are recording that in a demo... it just seems as 10 seconds
sitting on one place and doing nothing. So in the demos you get no
sound, you get no videoscreens displayed and on top of that the
framerate of the demo might be lower than when the game is actually
being played...

Turning demos to "AVI movies"

It seemed too nice to be tru, the console command aviDemo DemoFile
turned out not to do what we expected... Instead of converting the
recorded demo "DemoFile" in a nice AVI movie it just creates a bung of
TGA image files (one for every frame in the demo - a way too slo
process) along with a WAV file containing "the sounds". The rest of the
work (turning the images to a movie is left to you. On top of that by
default the width and the height of the created TGA files is set to
256x256 (non proportional resize). You can set the with and heigh to
the desired vaues by typing com_aviDemoWidth 1024 and com_aviDemoHeight 768 where 1024 and 768 are the desired width and height.

The easier way is to use the AVI capture function of <b style="color: black; background-color: rgb(255, 255, 102);">FRAPS</b> or any other program with such capability and then compress the video with DivX or XviD.