Re: A good game recording program other then Fraps
Posted by Addicted to Morphine on
Sat Dec 17th 2005 at 3:35am
3012 posts
529 snarkmarks
Registered:
Feb 15th 2005
I did some Googling to see if I could help you out, and all I really
found was that not many people were having problems using Fraps to
record .avi movies.
If no one else has any suggestions, maybe we can try to get fraps working for you?
What exactly was the problem with running fraps?
Re: A good game recording program other then Fraps
Posted by Addicted to Morphine on
Sat Dec 17th 2005 at 3:44am
3012 posts
529 snarkmarks
Registered:
Feb 15th 2005
Here's some research on that wil5on, don't know if it helps:
Whats wrong with the demos?
Now if you take a look in the <b style="color: black; background-color: rgb(160, 255, 255);">Doom</b> <b style="color: black; background-color: rgb(153, 255, 153);">3</b> instalation dorectory in \base\demos
you'll notice that evry minute of the demos you've recorded takes
around 100MB space on your HDD... Ok so the demo files are a bit big,
but they must be recording very accurate your actions for better
replaying of the demo. But when we run the first demo we've recordered
we notice that the screens of all "displays" in the game enviroment are
blank, and if you've played the game for a while you must know that
there are a lot of interactive devices that you use trough their
displays.
It wouldn't be a big problem if these
displays were just a few and were represented by plain textures, but it
is not like that. There are devices that you must use to enter some
sort of password and this action may take you lets say 10 seconds and
if you are recording that in a demo... it just seems as 10 seconds
sitting on one place and doing nothing. So in the demos you get no
sound, you get no videoscreens displayed and on top of that the
framerate of the demo might be lower than when the game is actually
being played...
Turning demos to "AVI movies"
It seemed too nice to be tru, the console command aviDemo DemoFile
turned out not to do what we expected... Instead of converting the
recorded demo "DemoFile" in a nice AVI movie it just creates a bung of
TGA image files (one for every frame in the demo - a way too slo
process) along with a WAV file containing "the sounds". The rest of the
work (turning the images to a movie is left to you. On top of that by
default the width and the height of the created TGA files is set to
256x256 (non proportional resize). You can set the with and heigh to
the desired vaues by typing com_aviDemoWidth 1024 and com_aviDemoHeight 768 where 1024 and 768 are the desired width and height.
The easier way is to use the AVI capture function of <b style="color: black; background-color: rgb(255, 255, 102);">FRAPS</b> or any other program with such capability and then compress the video with DivX or XviD.