Re: different trigger outcomes from the same trigger
Posted by hl2modder_135 on
Wed Jun 28th 2006 at 9:38pm
12 posts
21 snarkmarks
Registered:
Jun 22nd 2006
Location: USA
i am making an airlock in my game and i would like to make it kill the other team player if he walks into the airlock but let the same team player to be able to go in and then pass into the fortress. i have everything set up good except for the filter part. please help.