Re: Half Life 2 Deathmatch Scripts.
Posted by dec1234 on
Fri Apr 13th 2007 at 10:20pm
Posted
2007-04-13 10:20pm
2 posts
0 snarkmarks
Registered:
Apr 13th 2007
Location: England
Hey I'm kinda new to this forum and the whole modding scene of half life 2. Ive created a server and a script to allow me to spawn my own AI and such in the maps for me and my friends to fight.
But sometimes i spawn too much and the game begins to lag and i notice it more in the props and objects such as barrels and debris and stuff. I was wondering if theres any scripts to remove objects or npc's that i can use.
The best i could come up with was "npc_destroy" which does nothing to the AI and "wc_destroy" which i dont really know what it is.
P.S this is all in HL2:DM
Thanks in advance, D3C<br style="color: white;">
Re: Half Life 2 Deathmatch Scripts.
Posted by Junkyard God on
Sat Apr 14th 2007 at 12:22pm
Posted
2007-04-14 12:22pm
654 posts
81 snarkmarks
Registered:
Oct 27th 2004
Occupation: Stoner/mucisian/level design
Location: The Nether Regions
Is it for single or multiplayer? If it's for multiplayer make sure you use the multiplayer props.
Hell, is an half-filled auditorium