3D combat surface walking

3D combat surface walking

Re: 3D combat surface walking Posted by Crono on Mon Jun 11th 2007 at 5:23am
Crono
6628 posts
Posted 2007-06-11 5:23am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
Even if it is, it'll already be implemented in source, which means you'll just be using an API and not creating the data structure from scratch. You might have some transformation or wrapper functions, but that's not a big deal, in the least.

There's no such thing as an industry standard when it comes to data structures, even if it's the structure most developers use. There are always many options.
Blame it on Microsoft, God does.