Re: Combine Repelling
Posted by Zein on
Thu Jan 24th 2008 at 1:13am
Zein
member
167 posts
517 snarkmarks
Registered:
Sep 1st 2006
Occupation: Computer fixing
Location: United States
Hello,
I am wondering if anyone knows how to make a combine repel. But wait there is a catch, I would like the combine to walk/run to the edge then repel. What I tried is a npc_combine_s with a npc_template_maker. The npc spawns and runs over to the assault_assaultpoint and i made a output saying:
Onarriaval Combine BeginRepel
and when he gets there he doesn't repel. The assault point is on the edge but not in the air. He does not go to the assault point unless its on the ground near him. I also tried a path_corner neither did that work. Please if someone has an answer it will truly be a help. Thank You
YeaY! Fer MesPehling WerDs
The expression for success is
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~Zein