Re: How to make NPC's non-solid and get them to ignore ignitions?
Posted by OVRKLL on
Thu Apr 17th 2008 at 3:52pm
OVRKLL
member
28 posts
3 snarkmarks
Registered:
Aug 17th 2007
Occupation: Student
Location: Denmark
Hey there!
Okay, the text here is black again so I won't be able to correct what I'm writing. Friggin bugs.
Anyway, I need to make a number of NPC's ignore ignition effects from a flare and be non-solid - thereby meaning, not being ignited by flares (and continuing current script if hit by a flare) while letting the player pass through them. How
do I do this?
Just another guy trying to make a map...