Re: Triangle count
Posted by erbetal on
Sun Oct 19th 2008 at 1:05am
erbetal
member
87 posts
11 snarkmarks
Registered:
Mar 29th 2008
Location: Canada
My to high triangle count does that I cant compile my map correctly, is there a solution to ignore thoses?
Re: Triangle count
Posted by erbetal on
Thu Oct 30th 2008 at 11:49am
Posted
2008-10-30 11:49am
erbetal
member
87 posts
11 snarkmarks
Registered:
Mar 29th 2008
Location: Canada
Triangle count: 34736 (or sometin like that)
Failed to write map.<
Then my .bsp file is'nt made and i cant try my map.
Re: Triangle count
Posted by erbetal on
Sat Nov 1st 2008 at 4:43pm
erbetal
member
87 posts
11 snarkmarks
Registered:
Mar 29th 2008
Location: Canada
I've sent the vmf file. You'll notice that its the beta version and that some appropriated entities are kissing.