Low Texture Resolution In Orange Box Hammer

Low Texture Resolution In Orange Box Hammer

Re: Low Texture Resolution In Orange Box Hammer Posted by Dark Tree on Sun Nov 30th 2008 at 8:13am
Dark Tree
646 posts
Posted 2008-11-30 8:13am
646 posts 264 snarkmarks Registered: Apr 30th 2004 Occupation: DigiPen student Location: USA
I didn't see any answers to this here, and I won't post a tutorial since I didn't figure this out myself, but I'm posting this here to help out some people who are interested.

Anyway, the default texturing within the Orange box hammer is very low res... the letters are almost impossible to make out on the trigger brushes, etc.

To fix this, do the following:

1. Use GCFScape to open "Steam\SteamApps\base source engine 2.gcf" and locate bin\dxsupport.cfg

2. Extract that file to SourceSDK\bin\orangebox\bin\

3. edit the file and change the line
"ConVar.mat_picmip" "2"
to
"ConVar.mat_picmip" "-1"

4. Restart Hammer
Re: Low Texture Resolution In Orange Box Hammer Posted by Le Chief on Tue Dec 2nd 2008 at 3:23am
Le Chief
2605 posts
Posted 2008-12-02 3:23am
Le Chief
member
2605 posts 937 snarkmarks Registered: Jul 28th 2006 Location: Sydney, Australia
Cool, thanks for sharing that.

I think the textures are low res in Hammer for performance purposes.
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