Re: ARCHIVE: Snarkpit v6 Bugs
Posted by larchy on
Sat Jan 24th 2009 at 7:47am
larchy
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Thanks aaron!
The online users page was being pushed down because there was actually an error message there (it was black text on a black bg... you had to highlight it to see it or be using the blue theme). Fixed now.
Search does seem to be working? Type in 'feedback' and it returns loads of threads, including the other sticky.
forumst isn't a spelling mistake, it's 'forum titles', just needs cleaning up.
Improving the search page design is one of the things I wanted to do but haven't got round to :/
Re: ARCHIVE: Snarkpit v6 Bugs
Posted by larchy on
Tue Jan 27th 2009 at 5:14pm
larchy
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If anyone still has any issues with odd characters in FF3, try this:
Click View > Character Encoding and change unicode to 'Western (ISO-8859-1)'
Should be fixed now tho without needing that.
Re: ARCHIVE: Snarkpit v6 Bugs
Posted by larchy on
Wed Jan 28th 2009 at 8:16am
larchy
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I see them too m8
I actually manually edited your profile last night, ran scripts to remove those characters in the entire database, and reexported/imported the users/user profile tables from my local copy with different encoding to try and fix those symbols. Last night it was working for me, so not sure why they came back :/
There must be some odd glitch with the character encoding somewhere but I can't find what it is.
The symbols you are seeing are actually a different single quote character... no idea why they replaced the normal single quote character, and as I say I manually changed yours last night so don't know why they came back :/ grrr, gremlins.
I checked the globat db and the characters are the same in there (so it's not an import/export issue AFAIK)... theres a big mix of odd non-unicode characters. My script fixed them for articles, dunno why the profiles are being a pain.
Re: ARCHIVE: Snarkpit v6 Bugs
Posted by larchy on
Thu Feb 5th 2009 at 8:51am
larchy
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Just quickly checked and they do in the map descriptions and the discussion thread underneath the map.... is that where you mean?
They don't on the overlay text, but that's intentional.
Re: ARCHIVE: Snarkpit v6 Bugs
Posted by larchy on
Tue Feb 10th 2009 at 11:30am
Posted
2009-02-10 11:30am
larchy
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I've started doing the laborious task of cross-browser fixes, and have redone quite a lot of css and some actual layout code to get IE6 working - ctrl+f5 to refresh your stylesheets if the forums look a mess.
The new code that pops up the right map screenshot from the map page needed to be redone too, and I'm having to call a function constructor to get the code to work in IE 6 (because it doesn't support DOM1+), which is slow because it forces an eval... but at least it works and there isn't really much js going on anyway so shouldn't be a problem.
Also, your avatar looks crap on IE Riven because it doesn't support the transparency.
Re: ARCHIVE: Snarkpit v6 Bugs
Posted by larchy on
Wed Feb 11th 2009 at 8:25am
larchy
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I redid the snarkmark code so that it now stores a fixed value. This is updated if you visit the control panel > snarkmark link, and will also be when you add any new content.
But right now you may no longer immediately see the effects when you change the snarkmark values... the reason I did this is because calculating everyone's rating dynamically is expensive as you have to pull all the stuff they've ever uploaded from three different tables, loop through it and work out the values... I wrote a script to resync everyone's rating but haven't put it into an admin control yet - but I will so you can resync everyone manually. In the meantime the resync on that cp page will act as a sort of occasional resync when users visit it.
_________
Yes there is a problem with accounts and reactivating on globat. I have pulled my hair out trying to get things to work because what does work one day doesn't work the next. They have changed the way the server handles $_GET and $_POST requests at least 3 times (this has to do with why the slashes randomly appear in posts), some days the mail function plain doesn't work so noone gets emails, then it suddenly does, sometimes it sends a glut of backlogged ones... but even then with the activation emails the code is wrong because the database query fails... I've tried to fix things as best I can but I honestly feel like Sisyphus
The code for creating/reactivating etc has been redone for this new site - it had to be because I've completely changed the user database. I've redone the way the activations system works anyway.... the system on globat is just the code from the old site by leperous because I didn't want any problems so just stuck with what worked... but obviously it hasn't gone well! I've also added a contact page and additional error/help pages if something goes wrong so that it's easier for ppl to contact me if they are having trouble.
The globat code is basically abandoned as far as I'm concerned, I'm sick of coding around their fking crappy server bollox and downloading my own code from there to find out it's had extra stuff added to the start and end of it (no kidding - remember when the original site had those hidden porn links appear in the code this time last year? and it was a cross site scripting attack that had added the code to the index files? I'm sure globat's servers are compromised)
thanks for the pm link bug, will fix
Re: ARCHIVE: Snarkpit v6 Bugs
Posted by larchy on
Wed Feb 11th 2009 at 9:00am
larchy
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Ok m8 I dunno, I've just changed my email, my pw, and used the password retrieve thing and it worked each time... so fkknows tbh, dunno whats happening.
I've added my email address to the "activation failed" error message so they can email me directly if they have a problem.
Re: ARCHIVE: Snarkpit v6 Bugs
Posted by larchy on
Wed Feb 11th 2009 at 9:10pm
larchy
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I tried all the account activation stuff this mornign on globat and it worked for me tho D:
hmmm well I don't think making sure all the various browsers work will take too long... and I want to add a couple of things still. Could do it next week sometime maybe?
AFAIK all that has to be done with the domain is to update the nameservers, and once that's done its 2-3 days to propagate... and i'll have to take the globat site off so that I can take a snapshot of the database and then transfer everything using the monstrous uber-scripts of database reconstructingness... not looking forward to that!
Would be good if a few more people got the address for here because they'll inevitably find bugs that we've missed.
Re: ARCHIVE: Snarkpit v6 Bugs
Posted by reaper47 on
Wed Feb 11th 2009 at 11:02pm
Posted
2009-02-11 11:02pm
2827 posts
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Feb 16th 2005
Location: Austria
Hey there!
Upon logging in the first time (ever), I was sent to this page:
"Action denied!
You must wait at least 1 seconds before making another submission!
Return to previous page »"
I am logged in now, though, and everything works fine, it was just a weird welcome message.
Re: ARCHIVE: Snarkpit v6 Bugs
Posted by larchy on
Thu Feb 12th 2009 at 9:44am
larchy
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Fixed a problem with the posting code that caused multiple reply notification emails to be sent out.