[map] fm_ameriworld2

[map] fm_ameriworld2

Re: [map] fm_ameriworld2 Posted by fokker on Mon Feb 16th 2004 at 12:40am
fokker
39 posts
Posted 2004-02-16 12:40am
fokker
member
39 posts 263 snarkmarks Registered: Jun 16th 2003 Location: Washington State, USA
This is a a discussion topic for the map "fm_ameriworld2" by fokker which can be found here

Map description:

Deathmatch based on fm_ameriworld with patriotic theme on obstacles and walls. More features also added. Seems to be the favorite amongst my friends.

Map screenshots:
Loading embedded content: Map #136
Re: [map] fm_ameriworld2 Posted by Hornpipe2 on Wed Mar 17th 2004 at 8:22pm
Hornpipe2
636 posts
Posted 2004-03-17 8:22pm
636 posts 123 snarkmarks Registered: Sep 7th 2003 Occupation: Programmer Location: Conway, AR, USA
This map is ugly as sin. It really offers nothing over any of the other eight thousand fy_iceworld clones out there, unless you feel like blinding yourself with weird HL sign* textures. I honestly can't say I've seen a worse map (gameplay-wise or aesthetically), unless you count those test maps I make out of the aaatrigger texture.
There's better ways to put a patriotic theme to a map.
Re: [map] fm_ameriworld2 Posted by Jezpuh on Tue Sep 21st 2004 at 2:17pm
Jezpuh
115 posts
Posted 2004-09-21 2:17pm
Jezpuh
member
115 posts 32 snarkmarks Registered: Sep 16th 2004 Occupation: School Location: Assen, Netherlands
What he said, this version is even worse. Do you even know how to map at all, or are you just mashing some random keys?