[map] Delirium3

[map] Delirium3

Re: [map] Delirium3 Posted by Mouse on Sat Dec 18th 2004 at 8:37pm
Mouse
117 posts
Posted 2004-12-18 8:37pm
Mouse
member
117 posts 32 snarkmarks Registered: Dec 17th 2004 Occupation: Punk Location: USA
This is a a discussion topic for the map "Delirium3" by Mouse which can be found here

Map description:

I was late the the HL1 mapping game, and thus the reason for posting up this map after HL2 has been released. This is not a first map attempt, spent a lot of time tweaking this one around. Had to get rid of some stuff because it was slowing down the engine so it's not as pretty as it could be. Just wish I hadn't finished it 3 days before HL2 came out. Good experience otherwise. Also, check out my HL2 map Casual: http://www.snarkpit.com/maps.php?map=1437

Map screenshots:
Loading embedded content: Map #1444
Re: [map] Delirium3 Posted by JFry on Sat Dec 18th 2004 at 11:43pm
JFry
369 posts
Posted 2004-12-18 11:43pm
JFry
member
369 posts 82 snarkmarks Registered: Mar 9th 2004 Occupation: Scumbag Location: USA
Reminds me of doom with hl textures. I'm pretty sure you are just sticking light entities in front of light textures when I think what you really want is this: http://www.snarkpit.com/editing.php?page=tutorials&game=HL&id=53
Also if you browse thru the architecture tutorials you can find some that reno did on detailing your architecture as it is pretty flat and simple now. Seems like you have creativity, you just need to work on your application of it.