Re: [map] Dm_projects2
Posted by midkay on
Thu Jul 27th 2006 at 8:48am
midkay
member
398 posts
120 snarkmarks
Registered:
Apr 15th 2005
Location: United States
Used to play dm_projects a lot, really liked it for all its vertical/rooftop gameplay and style. dm_projects2 has a nice night setting (although I think you could have spent a bit more time on the conversion of day->night, e.g. some street lamps and a bit more brightness overall) and it's a better size for everything but full servers. A couple niggles like a hallway being entirely blocked off by a medium-sized rock and visible sealed-off black texture behind it, but mostly just little visual things.
Verdict: still quite a fun, well-thought-out map. Nice job!
Re: [map] Dm_projects2
Posted by Guerilla on
Mon Oct 22nd 2007 at 9:11pm
9 posts
31 snarkmarks
Registered:
Jan 14th 2005
Occupation: none
Location: USA
Hey all glad to see someone enjoys my map, anyways im considering updating it extensively, changing the general layout for performance optimization, going to increase details, better architechture, more realistic looking hopefully, and mostly run smoother
im going to add some more interior's to the map mainly the building with the combine structure attached to it
and if all goes well im going to release this in november possibly, kinda busy with work and all
any suggestions for the future update of projects? its going to be called dm_projects3 btw...obviously lol