[map] Scorched (OP4DM)

[map] Scorched (OP4DM)

Re: [map] Scorched (OP4DM) Posted by keved on Sun Jan 23rd 2005 at 4:23pm
keved
252 posts
Posted 2005-01-23 4:23pm
keved
member
252 posts 515 snarkmarks Registered: Jan 21st 2005 Occupation: Games designer, Rockstar Leeds Location: Leeds, UK
This is a a discussion topic for the map "Scorched (OP4DM)" by keved which can be found here

Map description:

INTRODUCTION:

Title : Scorched
Type : Opposing Forces deathmatch level
Date : 18th March 2001
Filename : keved_hl1_op06.bsp
Filesize : 4.1mb

CREDITS TO:

1) Valve/Sierra.
2) Gearbox
2) The Zoner compiling tools verson 2.5
3) 'The Mighty Pete' for the skybox. Used with permission. Website; http://www.geocities.com/petes-oasis/
4) '[DRS]Yak_Fighter' for creating the two APC vehicles (controllable guns added by myself.) Created especially for this map & used with permission. Email; yak_fighter11@hotmail.com, website; http://yak_fighter.tripod.com/yfrf/yfrf.html
5) Valve & Planet Half-Life, for awarding the Valve deathmatch version of Scorched as runner-up in the Valve/PlanetHalf-Life map making contest. The winning level (by Wolf) was included in an official Half-Life patch. For more info, visit www.planethalflife.com/contest/mapcontest/winner.shtm

INSTALLATION:

All 'Utopiaatoll' files into ..\half-life\gearbox\gfx\env\

All other files into ..\half-life\gearbox\maps\

PLAYERS:

4-16 players.

FEATURES:

Displacer & spore-launcher intentionally omitted - the weapons present fit in with the "realistic" visual theme (Sniper rifle, M249, Eagle, hand grenades, etc.)

The keved_hl1_op06.res file is for server operators only (to enable the custom skybox to be downloaded along with the .bsp map file itself.)

Map screenshots:
Loading embedded content: Map #1672