[map] fy_darkpool

[map] fy_darkpool

Re: [map] fy_darkpool Posted by Dark|Killer on Fri Oct 21st 2005 at 10:14am
Dark|Killer
758 posts
Posted 2005-10-21 10:14am
758 posts 225 snarkmarks Registered: Dec 22nd 2004 Occupation: Student Location: Dubai (Middle East)
This is a a discussion topic for the map "fy_darkpool" by Dark|Killer which can be found here

Map description:

fy_Darkpool, nothing so special, but i felt like doing a map in css, the setting is a small pool building, with nice glassy effect above the pool..
Each team starts at the opposite side of the map, and there are 4 different ways to reach the middle :)
Enjoy =)

-Dark|Masta
21-10-05:
New Version for download...
+
New pictures [ Pic3 is going to be fixed soon]

Map screenshots:
Loading embedded content: Map #2291
Re: [map] fy_darkpool Posted by Andrei on Fri Oct 21st 2005 at 2:02pm
Andrei
2455 posts
Posted 2005-10-21 2:02pm
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
You should add a rusty metal texture or something to the side of those support beams. In their current state, they are not only unrealistic, but ugly in a strange psychedelic way. :)
Re: [map] fy_darkpool Posted by Dark|Killer on Fri Oct 21st 2005 at 2:22pm
Dark|Killer
758 posts
Posted 2005-10-21 2:22pm
758 posts 225 snarkmarks Registered: Dec 22nd 2004 Occupation: Student Location: Dubai (Middle East)
Thanks for replying, but how can add anything that may cover that glitch..
I really need your help guys :D
Re: [map] fy_darkpool Posted by Sparky911 on Mon May 22nd 2006 at 6:30pm
Sparky911
89 posts
Posted 2006-05-22 6:30pm
89 posts 109 snarkmarks Registered: Nov 7th 2004 Occupation: Auto mechanic Location: Canada
Could you please reduce the screenshot size? Maybe read the tutorial? Otherwise it looks pretty cool and a nice twist from the 1.6 version of pool day.