User profile

timech187

member
Registered:
Fri Dec 3rd 2004
Last seen:
Sat Mar 19th 2005
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Maps

0
Beta
New Stuff!!
I have done more work on my map. I have some fun ideas for gameplay, just hope I can implement them .

Here are some of my latest screenshots after compiling on fast vis and rad. I lightened the images cause they were so dark on my work computer, so it does look better in game.

Here is the link to the new download.

http://www.boredskm.com/catapault_2_Fort.ace 2.43mb
Old Stuff
This is my second map uploaded for folks to see and tear apart:). It is in it's very early stages. I had wanted to do a Team Deathmatch but didn't want to mess with it until there was a way to do Team Spawn Locations. Well, low and behold Yesurbius came with just such a tutorial (thanks Yes!).

here is the link to his tutorial!

http://www.snarkpit.com/editing.php?page=tutorials&game=HL2&id=149

My plans:
A Two-Fort like layout. In the middle of the map is a tower, or some type of location that will hold either rocketlaunchers or special objectives (to come later) where the two teams will be fighting for.

Both of the main base structures are built. Just the structures. There is virtually nothing inside or outside, ie. weapons, details, furniture, that kind of thing.

I have made a .BSP with fast Vis. It is very bland.

Anyway, what I would love is some feedback on where I might could go with this early map. I'm still quite new to mapping as most of you will see.

However, I am also uploading my .VMF for those that are even newer to mapping than I am, so they might get some help, albiet not that much help. I have not uploaded my team spawns yet though. Personally, I wish everyone that uploaded maps would upload their .VMF's :).

I would love to do several things with the map.
1). Team based objectives - simple or complex. Like blowing up the opposing teams generator
2). Having Team Friendly turrets.
3). Having team only forcefields (thanks to Yesurbius again)

Again, any help or friendly suggestions are welcome!!

Timech
0
Beta
This is my second attempt at a map. It isn't perfect, but I like to think it has some potential. I drew my dream home a long time ago in high school drafting class.

It's a pentagon shaped house with a pentagon shaped pool in the center. There is an opening for the pool to be filled with natural salt or fresh water, depending on where you like to think the house is near.

Across the water is a small island with docks, boats and an old bunker. This is where the terrorists begin. They want to destroy my dream home.

Please stop them.

Let me know what you think, where my mistakes are and what I might could do to improve this map.

One thing, I do understand that my water in my map is different than my skybox...I would REALLY love to know how to fix that situation.

...and, I compiled on "fast" so I could get it to work with me on time to upload. I will be submitting a better version soon.

Thanks
Timech
Screenshots coming soon!