User profile

Finger

member
Registered:
Sat Oct 13th 2001
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Sun Aug 18th 2013
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Maps

5
2003 map competition entry
0
The setting is an Asian temple. The design is fairly simple.. consisting of a central, circular arena with various terrain and architecture around it. I am giving the player the longjump in this map. I felt that, because of the scale..the map played much better with the longjump.
5
Star map!
This is my entry for the snarkpit 'map from base' singleplayer mapping challenge. Regardless of how the challenge pans out, I plan on developing this map further, and extending the gameplay beyond what I've built.

We'll call this an 'alternate history' if you will; a spin off scenario that puts you, Gordon Freeman, captive of the brutal Combine - being marched off to a quick death. The end is near.... or is it?

Edit.... this map has been EXTENDED!! I've completed round 2 of the snarkpit mapping challenge by continuing with this singleplayer map. I decided to try and cram round 2 into the same bsp... the result is a fairly large map. Let me know if anyone has problems running it, as I may end up splitting it into 2 maps. Once again, I plan to continue developing this further.

Articles

Quick and easy rock formations

in Half-Life 2 » Architecture

how to make rock structure from multiple displacements

Downloads

quick and easy rock formation

in Half-Life 2 » Prefabs

This complements my 'quick and easy rock formations' tutorial. All I have here is the vmf file, no bsp.