User profile

Degenatron

member
Registered:
Tue Dec 7th 2004
Last seen:
Thu Apr 25th 2013
Location:
USA
Occupation:
IT Professional
Logins:
1
Snarkmarks:
1336
Forum posts:
64
Profile views:
724

Maps

5
This was my second map relesed for HLDM. It is a chemical processing building with lots of sneaky spots, ambient sounds, and details. There's a small court yard, but the bulk of the map is indoors.
0
This is a "Killbox" type map, but is made NOT to be an eye-sore. It's an HL2DM revision of my original BlastBox. I use this "template" to practice new mapping techniques and figure out the basics, so it is my first relaese under HL2DM.

This, to me, represents the bare minimum of what a Half-Life 2 Deathmatch map should be.
5
Beta
Updated to Beta 5

This is a 2-8 player deathmatch arena (22 spawn points total). The map consists of three major areas connected by a wide-open loop. Every weapon except the penguins is present, although the more powerful weapons take extra effort to get.

The map also contains a set of power-ups. 2 Regens, 2 Longjumps, 2 Armors, and 1 Death rune.

This map needs playtesting! Please help!