Since the release of HL2 SDK I've been messing about trying to learn the art of MP mapping, doing basic rooms, physics, etc.
Having learnt so much I thought I'd give creating a map a try. I didn't want to start with anything too complicated so that's why (or one of the reasons why) I chose the old HLDM map Gasworks.
Most people will know Gasworks map from HLDM; It's a little bland texture and detail wise, but it is my first map and that's why I felt comfortable doing it. Apart from that, it used to be one of my favourites.
Anyway, I've attempted to integrate a couple of physics items into the map but I've remained faithful to the original design and look ? though don?t quote me on that.