User profile

dutchydutch

member
Registered:
Thu Jul 28th 2005
Website:
http://http://home.tiscali.nl/paulgottgens
Last seen:
Wed Nov 9th 2005
Location:
Netherlands
Occupation:
Unemployed future mapper
Logins:
1
Snarkmarks:
230
Forum posts:
3
Profile views:
404

Maps

4
This map is the first one I made. It was released February 18, 2005. But it was compiled for Half Life 2 Deathmatch. Because Counter-Strike: Source is much more popular then Deathmatch I decided to rebuild the map for Counter-Strike: Source.
Game info:
There are 8 counter-terrorists on the roof of the building.
The bomb target is one floor below. Defend it at all cost.
There are 8 terrorists downstairs.
Kick those counter-terrorists upstairs.
You can play the map with bots.
Have fun!
0
This map is actually the first one I made. It was released February 18, 2005. Because there was no advanced lightning, no env_sun, to few func_details, to many brushes, and a lot more I decided to rebuild the map to a more advanced level.
Playing the map now is a lot of fun because the lightning is much better. You can play the map as death match or as team death match. The map is setup for 8 terrorists against 8 troopers. All terrorists are inside the building and the troopers are outside.
Have fun!
0
Well,

This is my share of the mapping competition. It is the second map I made.
I started mapping December last year, shortly after Half Life 2 was released. I?ve learned a lot about mapping the last 8 month. I want to develop my mapping skills to a professional level.
The first map I made was a real beginner map. There is for instance no advance lightning in the map, no env_sun, to many brushes, no func_details and so on. I have to change a few things and upload it as well.
Next project after that: Dutchy Dutch Counter-Strike. Why? Because Counter-Strike is much more popular than Deathmatch.

Regards,

Paul (Dutchy Dutch)