User profile

dewdle

member
Registered:
Sun Apr 9th 2006
Website:
http://http://www.rabid-monkey.com/~dewdle/
Last seen:
Tue Jan 31st 2012
Location:
Australia
Occupation:
Student
Logins:
1
Snarkmarks:
252
Forum posts:
21
Profile views:
670

Maps

4
This was my entry to compo25 over at TWHL. The idea was to remake a map from another game/engine, so I chose to remake outset island from WindWaker. (Which, if you haven't played it yet, is a great game :D)

As such, there are a few things I'm going to set straight first before you comment. Firstly, the original was singleplayer, and as such I've done my best to optimize (a lot, believe me), but any continuing issues you might have are probably due to how open it is (which I wont change).

Secondly, sniper's aren't as such a big problem as they might seem, mainly due to the layout. Also, I've also only tested at 4v4, which worked well, not sure about gameplay above that.

(I've also taken the liberty of adding in extra bits not in the original, mainly so that it fits into tf2 and also so that the layout works better)
0
My map for the twhl compo24.
Set in a fantasy-esque biological testing centre with a deep autumn orangey look. Should run up to 32 players, it's quite big so large amounts of players suit it better.
Thanks to everyone for crits and comments on it. Hope you like :)
0
Beta
Those terrorists are at it again, this time aiming to destroy the grand courtyards of this castle. The Counter-Terrorists have had an anonymous tip and have been sent in to investigate.

This map is finally at a releasable stage, enjoy.
Inspiration from just about everywhere...
There is a chance of an etape2 down the line with better brushwork, a more established theme etc... keep an eye out.
Obviously go to the related link for more info/gameplay tactics.