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The_Blond_night

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Registered:
Wed Mar 21st 2007
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Mon Jun 4th 2007
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Maps

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This is a small, battle-torn town. The allies have attempted to take it once already, to be pushed back. But, now with a thick heavy fog the time to strike has come. Can the axis hold them back?

**UPDATES**

This is the newest and final version of Abancourt. After listening to the players, I have heavily optimized this version, doubling the FPS to better then the standard maps (dod_flash, dod_colmar ,etc.). I have removed the broken building on the waterfront and added a fortified emplacement to aid the allies in holding back the axis, balancing gameplay. Stretegically improved the placement of props or brushes, also fixed any obvious flaws brought to my attention.