User profile

ZenKilliZen

member
Registered:
Sun Jan 25th 2004
Website:
http://http://www.zenscow.com
Last seen:
Fri Oct 24th 2025
Location:
Wa
Logins:
1
Snarkmarks:
62
Forum posts:
20
Profile views:
336

Profile

Webmaster for hire.

www.desertss.com
www.zenscow.com
www.zenscow.com/vDnuke/
www.zenscow.com/guildeXi

the cowards never started, the weak died on the way. only the strong arrived - they were pioneers.

Maps

0
Its a mulch_dm map upgrade all the bells and whistles the map that benchmarks 1v1's didnt have and shoulda. Last look was at 490 dl's guess I should do a _r soon maybe pm me if you see anything that you feel strongly about..

Yes I went a little overzealous on the one way glass :o

Regards `Zen
0
Beta
Reverse CTF TFC
Guarenteed to make any concor cream and any D scream got comms :o
0
TFC-CTF Guarenteed to make any concor cream and any D scream got comms :o It has a congestus/slamfort approach and feel to It. In a nutshell it should move seriously fast for The Offense yet ironically balanced. I prob spent way to much time on this one but its one of my fav toys enjoy!

Dont want to really bother all but I know most are very knowledgable. I think I have a final but still naming it b1 and havent released it yet I had to dum it way down from my orig concept for the hl engine feared it lolz. I was wondering if you could reveiw it real quick and feel the routes and examine what if any r_speed is not good for league play its has a congestus/slamfort type feel.

The orig concept form this map is in my profile if your curious of the evoloution of how this came to be..