User profile

Jinx

member
Registered:
Wed Nov 27th 2002
Last seen:
Mon Nov 19th 2018
Location:
Ohio
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76561197970327666
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Profile

I've been mapping for Half-Life for several years, though not so much lately as I've been busy with work etc. Action Half-Life is the mod I have been most involved with. One of my maps is in v1 of the mod, and I spent a lot of time behind the scenes beta-testing, fixing issues in other maps, and supporting other mappers in the scene. I also ran the AHL Map Deport for a couple years, writing reviews and digging up 'lost' maps to make them available.

As a mapper I tend to focus on visual effects, ambiance, and game play innovation. The HL1 engine is pretty limited, but that makes the challenge greater in a lot of ways when you want to do something different. I'm also big on customizing- most of my map .zips are big and have a ton of files because I always use custom textures, sounds, models etc. I tend to view each map as a mod unto itself, so I want them all to be very distinct.

I also DJ regularly, mostly electro-industrial & EBM. I am poking around at writing a fantasy novel, too.

Action Half-Life - <A HREF="http://distraction-mod.com" TARGET="_blank">Distrac

Maps

0
"Meatpit" is a spoof of "killbox" style maps. Basically it's a silly arena map meant for play on a LAN or with a few friends. Includes some nice custom textures by Alice (wad available on my site).
0
This is a map of mine that is included in Action Half-Life. I decided to finally make a HLDM version.

Things to know about this map:

*It includes detail textures (r_detailtextures 1 in console to turn them on), so surfaces look less blurry up close. The effect is really nice, though it can cause a little engine lag on some systems.

*It has a system similar to some stock HLDM maps- you press a button and the central room's doors start closing. You have to be inside when they close or you are killed. A small text readout at the bottom of the screen will warn you, and notify when you are in the safe area.

*It has a game_player_equip starting players with a jump pack and magnum. This is to offset the size of the map, and the fact that the stock pistol is garbage.

*It has custom everything- sounds, textures, sprites, skybox. And yes, those are cinders/sparks shooting out of the flames.

Anyway, hope some of you HLDMer's enjoy it. It has its flaws, but I'd rather work on new maps than revise old ones to death.

There is also a slightly revised 'director's cut' of the Action HL version:
http://www.cryotank.net/maps/temple/ahl_templedc.zip
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This is the standard HLDM version of Revenant.

Also available for:
*Deathmatch Classic
*Action Half-Life
*Vampire Slayer

The DMC & AHL versions are also available for download here, the VS version is part of the final VS release. Each version is carefully tailored to the specific mod for which it was made.

Articles

Assorted Mapping Hints

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