User profile

AllesRatten

member
Registered:
Thu May 29th 2014
Last seen:
Mon Aug 17th 2015
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5
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29

Maps

0
I've been mapping on this map since 2012 while taking longer pauses up to a half year nearly. But in the end i came to spend quite some time on this project.

I have been trying to realize some areas from dreams I had and also tried to add a lot of detail and atmosphere. This worked out quite good actually but due to the impractical design of the map (one giant room) you will have fps drops at some positions if your pc is not badass enough.

Actually i learned a lot about goldsource mapping while working on this project and made some better use of func_walls and illusions and clip brushs and origins/and models and conveyors and and and... and without making use of an actual skybox :D

Anyway:
-there is a bush model attached to this map which i used for creating my trees. i've got this from a friend but sadly dont know who created it.

-for the statue and the skull on the grave i simply changed the textures of the original models from half life.

For questions or anything just send me an E-Mail to Justus@gosub.org

Extract the zip file into your half-life folder if you don't know how to place the files.
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Medieval style HLDM map with tons of polygons and an enormous yard. You can explore just about every corner and it might take some time to see every detail haha

I've fixed some errors from the old version and consider this to be the final version.
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This is a capture the flag map that i build recently.
I had "the bladerunner" on my mind when i mapped it.
It's designed for 3on3 gameplay.
I have added some screens, but there is more to explore.

The window between backyard and carpetfloor can be opened with e. Also you can climb on the upper part of the huge gridwall on the backyard and on the border of the "lonely balcony" on the backyard.

Greetings!