User profile

The Unbound

member
Registered:
Mon Nov 29th 2004
Last seen:
Wed Jun 15th 2005
Location:
Portugal
Occupation:
Network tech support, programmer
Logins:
1
Snarkmarks:
11
Forum posts:
7
Profile views:
201

Profile

First attempt at level design with DoomII, but only made the first complete map in Quake.

I almost enjoy more messing around with level editors and stuff than actually play the games. :b

Currently converting some unfinished work from CS 1.6 to Source.

Maps

0
Beta
Secret lab in the mountains. Terrorists have to blow up the ?ultra secret hi tech gizmo? in the lab, or the satellite dish to prevent communication to the outside.

So far I already play tested the main layout, and encounter spots seem balanced, but some areas are too big. AWP paradise? :/

I?m already rebuilding some parts, and once the main layout is ready, I will start working on proper textures, lights, and some cover spots. (Cant have a CS map without crates, or it?s not a CS map)

Screenshots later, nothing to show yet?