Snarkpit Maps Archive

Counter Strike: Condition Zero de_ad_cz (complete makeover)

by Blue
Beta
I have started re-making de_ad_cz.
I allready doubled the solid count, and improved the gameplay greatly. the terrorists no longer spawn with the bombsite right in front of their faces, and the counter-terrorists spawn in the lower levels. the only problem is the bots in cz are stupid and sit there when the round starts.
Hope this goes well.

Counter Strike: Condition Zero FY_Templar (for CZ)

by Grash
Beta
FY Map For Counter-Strike - Condition Zero.

Follow Related Link to Download Versions of the map, As well as Screen shots.
I'm working in CZ right now for gameplay testing (I have people who will play CZ rather than Source right now). It will be ported to Source next month.
Edit Moved the map info to my new webspace...

Counter Strike: Condition Zero Templar_Knife

by Grash
Beta
AIM type map using Knifes for Conditon Zero.
He's and armor in level help break up some of the clumping problems.

Mapped for OmegaPPG.com
(Port to Source called AIM_KNIFE)

The map is finished after playtesting at OmegaPPG.com

Counter Strike: Condition Zero UTC_Siberia

by Mik
Beta
Another CZ mission. It revolves around an old military complex, now research lab; and a virus.

Counter Strike: Condition Zero UTC_dock

by Mik
Beta
This will be a mission for CZero - Deleted Scenes
Intelligence suspect that a group of terrorist has stolen some nuclear weapons. As a new member of a United Nations Counter-terrorist you're send to investigate and take informations about the stolen weapons.

I have planned 3-4 maps, plus a briefing one.

NOTE: this is a map-idea started over a year ago, but it was made for Spirit, and intended more at an horror mini-mod (you know virus mutated people...); but after abandoned. Some weeks ago, i've seen images of the abandoned map IA Inimical by Leperous, and i decided to reprise my work; this is why my map look very similar to Leperous's IA Inimical.