User profile

Grash

member
Registered:
Wed Jan 5th 2005
Last seen:
Sun Mar 5th 2006
Location:
USA
Occupation:
Developer
Steam profile:
mr_grash@yahoo.com
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32
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Guildhall Cohort 2: Level Designer

Guildhall Cohort 2: Level Designer

Maps

0
Beta
AIM type map using Knifes for Conditon Zero.
He's and armor in level help break up some of the clumping problems.

Mapped for OmegaPPG.com
(Port to Source called AIM_KNIFE)

The map is finished after playtesting at OmegaPPG.com
0
Yep, it's just a port of the orginal map. It's needed on my clan server. It's here for anyone else who might like it.

This map has been compiled with the 1.08 CS:S FGD from editlife.net. This FGD has an ammo key for all the weapons. This allowed me to give the weapons the same amount of ammo they do in CS 1.6 \ CZ without any funky scripting or player_equip'ing. This Finally gives us an AK_COLT version that plays as it should.

Ya... The Queen of the FY Cosmos has returned!
//(lol)(Iceworld is the King)//
0
Beta
AIM_KNIFE for CS:S

Players start with knives only.
HE grenades help break up clumps.

Based on Templar_KNIFE for CZ.
Orginally Playtested extensively at OmegaPPG.com
Edit DL now going right to a zip file of the map.