EDIT: May retake this theme for an AG2 map - lots of vertical action for crazy gauss jumping combat
A simple map I'm playing around with, based around the interior style of my old map Forsaken. Planning on achieving a boot_camp esque playing style, with lots of vertical gameplay. Visuals are minimalist but kind of pleasing regardless, I'm getting a bit of an ocean liner feel from them, though concrete ocean liners tend to be a little rare these days
Please note this is HUGELY work in progress, and this area is still quite incomplete. I am interested in hearing thoughts on the visual style though, as I plan on keeping it quite consistant throughout.