User profile

ReNo

member
Registered:
Wed Aug 22nd 2001
Website:
http://www.reno-vation.net
Last seen:
Fri Feb 4th 2011
Location:
Scotland
Occupation:
Level Designer
Steam profile:
reno84@gmail.com
Logins:
1
Snarkmarks:
1991
Forum posts:
5457
Profile views:
12160

Profile

Maps

0
My third map release, this was just a little arena I knocked up in a few hours when I couldn't be bothered working on the main project I was working on at the time - "CM Arena". At the time I was very pleased with having made the level so quickly, but looking at it now I'm suprised it took me as long as it did! Its only really suitable for 1 on 1s.
0
Snarkpit 2003 "Concept art" mapping contest entry.

Please note that this is only a showpiece map - there are no weapons or items, and it is mostly just deadends. The water looks rubbish and the map runs like crap, but what can I say, the deadline loomed and compiles took months :D
0
This project began showing a lot of promise, and I was really inspired with it. Unfortunately due to a poorly designed layout, r_speeds became unmanageable. I essentially scrapped the level and took some time out of mapping, and eventually I decided to return to it and get it fixed up. A huge restructure ensued, and it was very beneficial to not only the r_speeds but also the playability. And so it was that my sixth release turned out far smaller than my original design, and is suited for 4-8 players. A CTF version is included in the AG modification, available here... http://www.planethalflife.com/agmod

Articles

Displacement Surfaces 2: Alpha Masking

in Half-Life 2 » Architecture

Texture variation within a terrain surface

Downloads

Flatshaded

in Half-Life » Textures

A flatshaded texture set