User profile

ReNo

member
Registered:
Wed Aug 22nd 2001
Website:
http://www.reno-vation.net
Last seen:
Fri Feb 4th 2011
Location:
Scotland
Occupation:
Level Designer
Steam profile:
reno84@gmail.com
Logins:
1
Snarkmarks:
1991
Forum posts:
5457
Profile views:
12160

Profile

Maps

0
Snarkpit 2003 "Concept art" mapping contest entry.

Please note that this is only a showpiece map - there are no weapons or items, and it is mostly just deadends. The water looks rubbish and the map runs like crap, but what can I say, the deadline loomed and compiles took months :D
0
I was asked by the leader of the Adrenaline Gamer modification Bullit to create a CTF map for the new gamemode being added to the next version of the mod, and so I was only too happy to oblidge. The map was a pleasure to work on but due to the size constraints of HL mapping I simply couldn't fit in everything I wanted. The hugely open base entrances came off very well in my opinion - not only looking good and providing lots of cool gameplay possibilities, but it also runs well. As its a big map, its best for full sized CTF games of 12 players or so. As this map is part of the AG mod, it can be found included in the newest AG version, which can be downloaded from their website... http://www.planethalflife.com/agmod
0
My first completed map, and I was pretty proud of it for a first effort too. It is essentially themeless - just a small DM arena suitable for 2-4 people.

Articles

Displacement Surfaces 2: Alpha Masking

in Half-Life 2 » Architecture

Texture variation within a terrain surface

Downloads

Flatshaded

in Half-Life » Textures

A flatshaded texture set