User profile

ReNo

member
Registered:
Wed Aug 22nd 2001
Website:
http://www.reno-vation.net
Last seen:
Fri Feb 4th 2011
Location:
Scotland
Occupation:
Level Designer
Steam profile:
reno84@gmail.com
Logins:
1
Snarkmarks:
1991
Forum posts:
5457
Profile views:
12160

Profile

Maps

5
Star map!
After a while away from mapping I decided to go back to it and shove something together. My initial idea was to craft a high detail neo-gothic church, but r_speed constraints kicked in and I simply couldn't afford to put in any walls! So I was left with a floating space church arena, which I must admit I'm very happy with. R_speeds are insanely high due to the open layout and high detail, but despite this it seems to run smooth on most computers anyway, most likely due to the use of under 10 textures! It is best with under 4 players.
5
My fourth level was quite possibly the largest project I've undertaken, and one the of longest to complete. I spent months on and off on this level, and I think in the end it was worth it. The map is dedicated to my ex-HLDM clan "Colonial Marines", who broke up just before the release of the level, and features easter eggs for each and every member of the clan. Ideal player load of about 8 people.
0
This project began showing a lot of promise, and I was really inspired with it. Unfortunately due to a poorly designed layout, r_speeds became unmanageable. I essentially scrapped the level and took some time out of mapping, and eventually I decided to return to it and get it fixed up. A huge restructure ensued, and it was very beneficial to not only the r_speeds but also the playability. And so it was that my sixth release turned out far smaller than my original design, and is suited for 4-8 players. A CTF version is included in the AG modification, available here... http://www.planethalflife.com/agmod

Articles

Displacement Surfaces 2: Alpha Masking

in Half-Life 2 » Architecture

Texture variation within a terrain surface

Downloads

Flatshaded

in Half-Life » Textures

A flatshaded texture set