User profile

ReNo

member
Registered:
Wed Aug 22nd 2001
Website:
http://www.reno-vation.net
Last seen:
Fri Feb 4th 2011
Location:
Scotland
Occupation:
Level Designer
Steam profile:
reno84@gmail.com
Logins:
1
Snarkmarks:
1991
Forum posts:
5457
Profile views:
12160

Profile

Maps

0
This project began showing a lot of promise, and I was really inspired with it. Unfortunately due to a poorly designed layout, r_speeds became unmanageable. I essentially scrapped the level and took some time out of mapping, and eventually I decided to return to it and get it fixed up. A huge restructure ensued, and it was very beneficial to not only the r_speeds but also the playability. And so it was that my sixth release turned out far smaller than my original design, and is suited for 4-8 players. A CTF version is included in the AG modification, available here... http://www.planethalflife.com/agmod
0
My first completed map, and I was pretty proud of it for a first effort too. It is essentially themeless - just a small DM arena suitable for 2-4 people.
0
Elixir was my second release, and quite a large step up in quality from Obsolete. At the time I released it I genuinely thought it was basically the best DM map available, and while I now see the error of my arrogant ways I still reckon its a pretty fine map. Best suited for 4-8 players.

Articles

Displacement Surfaces 2: Alpha Masking

in Half-Life 2 » Architecture

Texture variation within a terrain surface

Downloads

Flatshaded

in Half-Life » Textures

A flatshaded texture set