BunkerWars by Bobv

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Map Description

BunkerWars is a map set in the mountains, with two bases facing each other. There are two bunkers that you can hide in, one containing a crossbow; the other an RPG. There are two fortifications, nice to stop and hide when running across the battlefield. There is also a pair of sniper platforms, hit the button and the platform goes up for 60 seconds, when it is up in the air you can push it around with your gravity gun. The bases have spawn rooms, which helps you fight spawn camping by letting you organize your team. The bunkers and bases are connected by tunnels, on the exit of each tunnel is a door that can only be opened/closed from the outside. All of this creates several ways to get to the enemy base, and many places where to fight (in the tunnels, in the air, in bunkers, in bases, etc.)

Discussion

Posted by habboi on Sun Jan 16th 2005 at 2:10pm

A nice attempt at making mountains but they are displaced all over the place and that happens sometimes.

Carry on and i'm sure it will get a lot better!
Posted by Bobv on Sun Jan 16th 2005 at 1:21pm
[Author]

yes.... now that i look at the picutes i see they dont look as good as i thought :biggrin:
Posted by Myrk- on Sun Jan 16th 2005 at 12:19pm

The mountains don't look HL2 like at all- did you use the displacement tool on them?
Posted by Forceflow on Sun Jan 16th 2005 at 12:06pm

I suppose you used displacement surfaces for the mountains. For such a large surface, you should use a higher power, so you can manipulate more vertexes. All those mountains look quite pointy now.
Posted by cbk on Sun Jan 16th 2005 at 4:32am

Well, i hate the mountains. But the bases are kinda cool. Also there is model of a red light...so you could use that instead where all that red light is.