User profile

habboi

The Spammer of Snarkpit
member
Registered:
Sat Dec 11th 2004
Website:
http://www.habboi.co.uk
Last seen:
Wed Feb 24th 2016
Location:
United Kingdom
Logins:
1
Snarkmarks:
178
Forum posts:
782
Profile views:
1850

Profile

William T. Nicholls - Habboi

Portfolio: habboi.co.uk

Game Website: hatintime.com

I am currently working on “A Hat in Time” by Gears for Breakfast as "3D Art Director". The game is still in early development but it has already received widespread interest on several gaming news websites such as Kotaku and Destructoid. My role involves creating all the levels that the player will explore as well as directing the environment art style to the other artists on the team. Additionally I am involved in the Level Design and have contributed gameplay ideas / mechanics that have made it into the current version of the game.

Thanks for reading.

Maps

0
This is my first CS: Source map and it has a couple of bugs which don't affect gameplay but look odd. I know about them but I have spent a long time on this map and many have told me to leave it as it is and just improve on the next map.
  • This is my fourth Source map - de_boshi has taken me 3 months and although I don't think it's my best work, it is a rather nice map and I wanted to get it out the way before I start other projects. It's set in an abandoned lab / warehouse with 2 bombsites. I believe it is more Terrorist friendly as they are quite near to bombsite B. It comes with a .nav for bots and is a rather small map. It should be played with a maximum of 10 and a minimum of 4. The architecture may seem slightly off. This map is dedicated to Adam Holt so have a great life from Will.
http://twhl.co.za/mapvault_map.php?id=3076

More opinions there...

A lot of people liked it and I thought I waited long enough to post it here.
I will make sure to improve the next time I make a map. Right now though i'm busy with Nightfallmod.net

EDIT For some odd reason the pictures are not uploading even though I have attempted twice now.

So here are imageshack links:

http://img160.echo.cx/img160/7439/deboshi00988ey.jpg

http://img38.echo.cx/img38/8086/deboshi01159nn.jpg

http://img160.echo.cx/img160/5500/deboshi01187mu.jpg

Enjoy
0
Dm_Lakeside
This is my favourite map because i spent a lot of time on the mountains and i made a cool system where there are 20 buttons, each one plays a song from HL2 so that it gives the player more confidence in fighting!
- dm_lakeside -- By Habboi (William Nicholls)
This is my second Source map and i enjoyed making it as much as i hope you will enjoy playing it! It is dedicated to my friends Adam Holt and Jamie Pierre because it's our last year and we may not see each other again!

Amount of people in map

Min - 3 Max - 8

If you host it, I would be happy to know where! My msn email is williamnicholls@hotmail.com
0
Ok this is a small deathmatch map set in a small little beach cove
I have pretty much finished it as a nice small map that didnt take too much effort :)

Anyway i left it at 99% seeing as i might as well get the opinion of you fellow mappers so tell me what you think from the screens ;)

It has seagulls as well to make it have that beach setting ;)

--|Final Release|--

This is the final release and i hope it plays well for everyone
Enjoy

:D

Downloads

Helicopter

in Half-Life 2 » Prefabs

Well after looking at my old prefabs I came across this and forgot to upload it to snarkpit so here it is!

It's basically a helicopter that you can control!

Gas Trap

in Half-Life 2 » Prefabs

A fire trap for HL2DM

Motor Blade Trap

in Half-Life 2 » Prefabs

This is the motor blade trap used in the acclaimed 'Ravenholm.'

It contains .bsp and vmf with a few zombies to test it out on ;)

If you want a laugh, spawn the gman on it and watch him die :D