Bare, empty, and plain. The Doom 3 version you posted had more detail and variation then this corridor maze.
Posted by omegaslayer on
Tue Jan 25th 2005 at 4:15am
Did you run cubemaps? Because it looks like the models are lit incorectly.
Posted by RabidMonkey777 on
Tue Jan 25th 2005 at 12:20am
Sort of clean for a powerplant, imo - The walls could use a different tex, and the supports look too angular - Good for HL1, but you can curve things now without worrying about r's.