Dm-DryDock by GoLDeN

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Map Info

Map Description

I started this map last december, have been working on it weeknights and weekends since then. It started as an idea for a prison and then soon turned into an old rundown dock for car imports. It's quite large, should suit 16 players. Hopeing to add alot more detail and then optimise, layout is pretty much complete.
Would love some feedback on the images so far..thanks:)

Discussion

Posted by Pegs on Thu Feb 17th 2005 at 12:24am

This is a very nice looking map. Looks like your have spent alot of time on this. i cant see much rong with it other than the fct of a lack of Physics. thats from what i can see anyway. Very nice
Posted by GoLDeN on Mon Jan 31st 2005 at 1:07pm
[Author]

Excellent, thankyou everyone for the comments, all very helpfull, I agree about the texture set etc..will work on that and thanks for the tip on the ambient lighting satchmo, I'll try that first up.
I need a place to put this map for download so you can have a look through, will find somewhere.
Posted by viper5k on Mon Jan 31st 2005 at 10:07am

Damn dude ur maps looks tite seesh i wish i could map like you im only averege no fair lol
Posted by satchmo on Mon Jan 31st 2005 at 12:15am

Looks great, but I believe it's too dark. Increase the light_environment ambient light setting to perhaps something around 75. That'll brighten up the level a bit without destroying the shadows.
Posted by Forceflow on Sun Jan 30th 2005 at 9:41pm

Nice detail, good layout and level design
Posted by Myrk- on Sun Jan 30th 2005 at 9:05pm

I think your continual use of the same texture disguises any architecture thats actually there... I'll take a gander when theres a download.
Posted by mike-o on Sun Jan 30th 2005 at 2:51pm

Thats so nice! The first screen could definitely use some texture variation, though - go for something brighter.
Posted by Svemu on Sun Jan 30th 2005 at 2:50pm

Looks great!
Maybe you could add some more texture variation.