User profile

satchmo

member
Registered:
Wed Nov 24th 2004
Website:
http://http://www.gamingparents.org
Last seen:
Tue Oct 11th 2022
Location:
Los Angeles, U.S.
Occupation:
pediatrician
Logins:
1
Snarkmarks:
1809
Forum posts:
2077
Profile views:
3924

Profile

I am a fifty-something pediatrician in California, soon to be an aviator. My busy life consists of seeing a lot of patients, learning to fly, exercising, and spending time with my dog.

I have been a gamer since high school (Class of 1991). Some of my old favorites include the original Wolfenstein 3D, Doom, Doom II, Jedi Knights, Deus Ex, No One Lives Forever 2, Medal of Honor series, Half-Life, and Unreal II.

It's been a long time since I last logged in to the SnarkPit. I don't play games anymore, except for Microsoft Flight Simulator. I am retiring from medicine and becoming an airline pilot.

I started mapping in September of 2004, with the original Half-Life engine. I have made a few Source maps since, but my mapping career came to a halt when I turned 50.

Besides being a mapper and gamer, I am also a cinephile, a jazz connoussier, a bodybuilder, a runner, a writer, and an avid reader (mostly fiction).

"The greatest thing you'll ever learn is just to love and be loved in return." -- Toulouse-Lautre, Moulin Rouge

Maps

0
I converted the coastal level from Half-Life 2 to a deathmatch arena.

It has a large, open area that is divided into four levels. The gameplay is fast-paced and item placement is balanced.

There are seven spawn points.
0
The architecture for this map was inspired by the Laurentian Library (http://www.patbelford.com/projects/michelangelo/simulation/index.html) in Florence. The library was designed by Michelangelo in the Renaissance, and it's one of my favorite buildings in the world.

SCENARIO:
You are trapped inside a museum in Paris, after an international gang of thieves have taken some priceless art from the museum. The museum's security system has been triggered, and the SWAT team have moved in, with order to shoot to kill.

Unable to convince the police that you're not one of the art thieves, you must fight your way out, and figure out a way to deactivate the lockdown mode of the museum.

It's got some intense grunt battle. Brace yourself for it.

P.S. Some puzzle solving is required to beat this map.
0
Three years after the Combines lost their iron grip over the domination of the human race, an abandoned missile silo that was active during the Seven-Hour War becomes a hot spot for the Uprising.

The Rebels struggle to wrest its control from the Combines, due to the strategic generators. The Combines are staging a steadfast defense, unwilling to relinquish this valuable resource to the Rebel Forces.

dm_vertico is a medium-sized map emphasizing the importance of vertical combat. Its size is best suitable for 4-8 players, but it can accommodate up to sixteen.

Currently playtested at the GamingParents.org HL2DM server: 209.247.83.150:27015