Posted by
satchmo on
Fri Apr 16th 2010 at 5:44am
[Author]
Thanks, I am glad you liked it.
There are numerous cosmetic improvement for this new version, and the cubemaps look beautifully when they work properly.
There are also improvement in flow of player movement and enhanced connectivity.
This map redefines vertical combat. Instead of just having bullets flying up and down a map (the typical definition of vertical combat), this map emphasizes the player's vertical movement. In less than a second, the player is able to move to three different levels of the map. Instead of having various sections of the map connected horizontally, this map connects different areas vertically. This makes the player location unpredictable and gameplay more strategic.