[map] dm_vertico_v2

[map] dm_vertico_v2

Re: [map] dm_vertico_v2 Posted by satchmo on Tue Apr 13th 2010 at 6:02pm
satchmo
2077 posts
Posted 2010-04-13 6:02pm
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
This is a a discussion topic for the map "dm_vertico_v2" by satchmo which can be found here

Map description:

Version 2 of the original dm_vertico from 2008.

Map screenshots:
Loading embedded content: Map #3337
Re: [map] dm_vertico_v2 Posted by ffjakebrake on Fri Apr 16th 2010 at 2:52am
ffjakebrake
16 posts
Posted 2010-04-16 2:52am
16 posts 2 snarkmarks Registered: May 12th 2009 Location: Lake Tahoe, California
Oh man, can't wait to see this remake! I ran the original version on our [FF] servers for a very long time. Very fun map!
Re: [map] dm_vertico_v2 Posted by satchmo on Fri Apr 16th 2010 at 5:44am
satchmo
2077 posts
Posted 2010-04-16 5:44am
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
Thanks, I am glad you liked it.

There are numerous cosmetic improvement for this new version, and the cubemaps look beautifully when they work properly.

There are also improvement in flow of player movement and enhanced connectivity.

This map redefines vertical combat. Instead of just having bullets flying up and down a map (the typical definition of vertical combat), this map emphasizes the player's vertical movement. In less than a second, the player is able to move to three different levels of the map. Instead of having various sections of the map connected horizontally, this map connects different areas vertically. This makes the player location unpredictable and gameplay more strategic.
"The greatest thing you'll ever learn is just to love and be loved in return." -- Toulouse-Lautre, Moulin Rouge