Re: [map] dm_vertico_v2
Posted by ffjakebrake on
Fri Apr 16th 2010 at 2:52am
16 posts
2 snarkmarks
Registered:
May 12th 2009
Location: Lake Tahoe, California
Oh man, can't wait to see this remake! I ran the original version on our [FF] servers for a very long time. Very fun map!
Re: [map] dm_vertico_v2
Posted by satchmo on
Fri Apr 16th 2010 at 5:44am
satchmo
member
2077 posts
1809 snarkmarks
Registered:
Nov 24th 2004
Occupation: pediatrician
Location: Los Angeles, U.S.
Thanks, I am glad you liked it.
There are numerous cosmetic improvement for this new version, and the cubemaps look beautifully when they work properly.
There are also improvement in flow of player movement and enhanced connectivity.
This map redefines vertical combat. Instead of just having bullets flying up and down a map (the typical definition of vertical combat), this map emphasizes the player's vertical movement. In less than a second, the player is able to move to three different levels of the map. Instead of having various sections of the map connected horizontally, this map connects different areas vertically. This makes the player location unpredictable and gameplay more strategic.
"The greatest thing you'll ever learn is just to love and be loved in return." -- Toulouse-Lautre, Moulin Rouge