A small, simple fun map limiting weapons to melee (crowbar & stunstick) and slams. A few players having been asking for this sort of thing so I thought I'd have a go as my first public HL2DM effort. Supports teamplay with two 'camps' for rebels and combine teams.
Here's the final version - optimised with some more hints, added
fadedist to props and removed dynamic lighting which was killing fps.
Fixed dodgy radiator knocking sound.
OK I'm pretty well done with this map so here's beta3. Added a teaser
museum bit with a pistol(!), some sound and a few props. If there's
nothing bad about it I will make it a final.
The lighting has undergone such a dramatic improvement that I almost didn't recognize it's the same map after the first few screenshots. You are a fast learner and a gracious one at that.
This map is looking tremendously better. There are still some room for improvement, but I like the direction it's going.
OK we are on to beta2 :smile: The white-on-white should be a thing of the
past, I've removed the startup SLAMs (I can see the chaos this would
cause on hindsight) + added some more light sources and decals etc. to
tart it up a bit.
I'd like to add more 'Z' but the weapon spawn trigger is making it tricky :sad:
Thanks for the comments peeps. Yeah, not done much with the lighting. I
am using a light_env but its on 255 at the moment :smile: I've just done a
compile with an orangy colour to suit the rustiness of the map and
dropped it down to about 20 to let me put some lighting in to more suit
the dusk skybox I've used. I will upload a new version after work 2nite
:smile: