Forsaken/Pokinutiei by Paladin[NL]

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  • added Mon Sep 12th 2005
  • updated Mon Sep 12th 2005
  • more content for: Counter Strike Source

Map Description

Just started with this project, it's centered around an abandoned nuclear installation somewhere in Russia(hence the name). No gameplay mode set yet, I'll decide it when I reach the end of the project.

Setting has changed to a underground ballistic missile site and gameplay mode set to bomb defusal

Discussion

Posted by Paladin[NL] on Thu May 12th 2005 at 5:20pm
[Author]

Thanks...self criticism is a blessing :biggrin:
Posted by Addicted to Morphine on Thu May 12th 2005 at 2:39pm

Well, that's unfortunate. However I'm glad you saw the
shortcomings of your layout and instead of stubbornly pressing on
you've decided to make a big change that will hopefully lead to a great
map. Good luck!
Posted by Paladin[NL] on Thu May 12th 2005 at 9:43am
[Author]

Sadly I didn't saw this coming, but I've decided this project needs to be undergoing a major change of direction. When I made some drawings of how to get good connectivity while still looking like a military base, I found out that it would be massively open. And thus would result in huge area's hat would have to be rendered simultaneously...

Therefore I've decided to skip the idea of a large open map, into a base below 20 feet of earth, with a abandoned ballistic missile launch site etc. Some area's (the first screen of the reception hall) will not be flushed away, other's (outside area) will be deleted.
Posted by Junkyard God on Wed May 11th 2005 at 10:10am

i always do that ,but make sure you don't end up with no good open or big enough places as the Ts do need soem space and cover to guard the bomb and ct needs enough ways ( 2 atleast) to get to the bomb.

it looks amaizing so far and i think this can be a realy good map if you finish it of good :smile:

good luck with it and i hope it all works out. :smile:
Posted by Paladin[NL] on Thu May 5th 2005 at 5:39pm
[Author]

I haven't really planned any centrale places or bombsites. I'll think I just continue building what's in my head, and then look for some good places where you expect to find a bombsite...
Posted by DrGlass on Wed May 4th 2005 at 4:43pm

Looks quite open, I'd like to check out the game play. Still
looks like you have quite some ways to go though. keep it up
Posted by Addicted to Morphine on Wed May 4th 2005 at 4:29pm

Those bunkers in picture 3 are reminiscent of the bunkers in what used
to be the canyon area of the sourced version of de_prodigy. I
like them.
Posted by Leperous on Wed May 4th 2005 at 4:07pm

In Soviet Russia, we could not afford yellow, so we had green lightbulbs.

Do you have a centerpiece or central building planned yet?
Posted by SpiKeRs on Wed May 4th 2005 at 3:21pm

Keep this theme up and this will be a very good loooking map.
Especially like pic 3, really looks like a bleak Cold War style
military base
Posted by Paladin[NL] on Wed May 4th 2005 at 3:15pm
[Author]

K added screenshots